Loads the core methods of OpenGL (1.1+)
Load system libraries required by the backend. Additional options can be passed.
Call any initialization code required by the Backend. May be overriden.
Call any de-initialization code required by the Backend. May be overriden.
The OpenGL Backend implementation for mango_engine.
Loads the following libraries: OpenGL GLFW 3 FreeImage On Windows libraries will be loaded from the "lib" directory (should be placed in current directory), with the exception of OpenGL (see below).
loadLibraries() accepts the following keys, values: "gl_useProvided" = ONLY ON WINDOWS: Attempts to load opengl32.dll from the DLL library folder "lib" (by default it is loaded from the system). Set to "true" if you want to load the OpenGL DLL from here. Useful for using a software renderer such as LLVMpipe.