EventManager

Undocumented in source.

Constructors

this
this(GameManager game)
Undocumented in source.

Members

Functions

fireEvent
void fireEvent(Event event)

Adds an event to the firing queue. The event will be fired on the next EventManager update pass.

registerEventHook
void registerEventHook(string eventType, EventHook hook)
Undocumented in source. Be warned that the author may not have intended to support it.
update
void update()

Update function called by GameManager

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